This week I joined the guys at #TheNESPodcast to work on designing a Silent Hill game that's set in an ocean open-world featuring a bunch of pirates. To create something based on Silent Hill always feels nostalgic. I've always felt that the curse of Silent Hills, especially given P.T, allows for the possibility of expanded storytelling outside of the confines of the town we've known. Listen to us deep dive into the different inspirations for our creation putting the game on the high-seas, and adding to mythos of Silent Hills.
Listen now! FULL Episode: http://link.chtbl.com/1LJ0aLX0